Physics 11



Course Outline

Learning Outcomes

Daily Schedule


Introduction

Kinematics

Nuclear

Dynamics

Energy

Waves

Relativity


Science Fair

Physics 11 Links

Ms. B's Main Site








This Unit is Under Construction!!







Assignments

Reminders

  • Make sure all questions are answered in full, complete sentences.

  • Do your work to the best of your ability.



Mark

Tasks

notebook

5.    "Branches of Science" notes.

notebook

6.    "Scientific Method" notes.

notebook

9. "WHMIS" notes

/11

10.  Complete the WHMIS Labels worksheet.

/15

15. Quiz on Safety.






Kinematics Web Links





Learning Outcomes for Kinematics (Displacement and Velocity in One Dimension) Unit.

It is expected that students will demonstrate an understanding of the relationships between time, displacement, and velocity, and apply these relationships to problems in everyday one-dimensional situations.


    1. define period and frequency

    2. define the term kinematics

    3. differentiate between scalar and vector quantities

    4. define distance, displacement, speed, and velocity

    5. construct displacement (and distance)-versus-time graphs

    6. construct velocity (and speed)-versus-time graphs

    7. use displacement-versus-time graphs to determine the displacement, average velocity, or instantaneous velocity of objects

    8. use velocity-versus-time graphs to determine the displacement or velocity of objects

    9. solve problems involving : displacement, time, average velocity

Kinematics(Acceleration in One Dimension)

It is expected that students will demonstrate an understanding of the relationships between time, velocity, displacement, and acceleration and apply these relationships to calculations in common situations.


  1. define acceleration

  2. use velocity-versus-time graphs to determine the instantaneous or average acceleration of objects

  3. solve problems for objects with constant acceleration, involving: displacement , initial velocity, final velocity, acceleration, time

  4. Define the Acceleration due to gravity

  5. solve problems for objects falling from rest

  6. solve problems for objects falling with an initial vertical velocity



Kinematics (Projectile Motion)

It is expected that students will apply the principles learned in kinematics to situations involving simple projectile motion.

16. solve real-life or word problems including those involving non-zero initial velocities, falling objects, and projectiles with initial vertical or horizontal velocities








©2001 Charla Beaulieu
This document was last modified on Friday, September 15, 2006
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